Research

Projects (Ongoing)

  1. Implementing Segment Generation Method for User-Centric Streaming
    (사용자 맞춤형 스트리밍을 위한 세그먼트 생성 기술 구현)
    Jul. 2026 – Nov. 2026
    [PI], Funded by Electronics and Telecommunications Research Institute (ETRI)
  2. Development of Image Pre-Processing and High-Quality 3D Reconstruction for Photorealistic Natural-Light Environments
    (자연광 실사 환경 대상 이미지 전처리 및 고품질 3차원 재구성 기술 개발)
    Jun. 2026 – Dec. 2026
    [PI], Funded by Kunsan National University (KSNU) Industry-University Cooperation
  3. Development of Audio/Video Coding and Light Field Media Fundamental Technologies for Ultra Realistic Tera-media
    (초실감 테라미디어를 위한 AV부호화 및 LF미디어 원천기술 개발)

    Sep. 2025 – Dec. 2026
    [PR], Funded by Institute for Information & communications Technology Promotion (IITP)

Projects (Completed)

  1. Prior Research of Compression and Transmission for Real-Space Reconstruction Using 3D Gaussian
    (3차원 가우시안 기반 실공간 재구성을 위한 압축 및 전송 기술 선행연구)
    Oct. 2025 – Jun. 2026
    [PI], Funded by National IT Industry Promotion Agency (NIPA)
  2. Research and Development of Drone-Driven Large-Scale Real Space Capturing and Autonomous Crop Cultivation Using Vehicles and 6DoF Robot Arms
    (자율주행 드론 기반 대규모 실공간 캡쳐링 및 차량형 로봇/6자유도 로봇암을 이용한 농작물 자동재배 기술 연구개발)
    Dec. 2025 – Feb. 2026
    [PI], Funded by Kunsan National University (KSNU)
    KSNU Research Seed (R-Seed) Infrastructure Support Program (AI·SW Area)

Research

1. Gaussian Splat Coding (GSC)

MPEG working group (WG) 중 WG4 (Video Coding), WG7 (3D Graphics and Haptics) 간 joint ad-hoc group (AhG) 로 구성된 MPEG GSC (joint exploration experiment (JEE) part 6) 표준화에서, 비디오 코덱 기반 가우시안 스플랫 압축을 연구합니다.